Doug’s watercolor class changed my life and i think made me a better game designer.
here are some of the particulars of the class:
- no pencil sharpeners. use a razor-blade or x-acto knife to carve a point. (carried over from his drawing class)
- you must work on d’arches 300lb cold press watercolor paper.
- you must hand stretch your paper before painting.
d’arches 300lb cold press watercolor paper, at that time, cost around $10 a sheet. ten dollars a sheet! to a starving artist at a community college this was a ton of money. hell, it still sounds expensive to me. but that cost was one of the points of the lesson…
hand stretching paper involves taking your $10 piece of paper and running it under a faucet until it is totally soaked. you then tape your paper to a large, flat work-surface… (cardboard, tabletop… etc.) tape down one edge, then another, pulling the wet $10 paper as hard as you dare as you go, until the whole wet, stinky, $10, thing is as flat as it can be.
you get to know this paper. you know how it feels. you know how it smells. you see how it reacts to water. you learn its tensile strength. how it buckles and shrinks as it dries…
once we all had that done, the film began. Doug had a film on how d’arches 300lb $10 cold-press paper was made. it was kinda long for a film about people making paper by hand… but the point came across loud and clear so i understood it when he actually said it.
it was something like this: “this paper is already a work of art. as it is. blank. before you ever put a mark on it. so, when you do start to put marks on it, do what you can to make sure they are good marks.”
this is only ½ the lesson though… and if i only got this half i would imagine i would still be a pretty neurotic artist… but i feel it was important to learn that decisions i make as an artist have weight and cost and can potentially “spoil” something that was already pretty dang good to begin with. it was good enough to cost $10 before i ever touched it…